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Player camera
Hello everyone! In today’s article, I’m going to show you two ways you can make a camera follow the player character in Godot! The easy way To make the camera follow the player is really easy, just create a camera node inside your player node and that’s it! Running the game in the current state, Read more
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Make your player roll and animations!
In today’s article, I’m going to show you how to make your player roll, manage states and basics of animation. Creating a new action in the Input Map Before we start writing our code, let’s create a new action into our Input Map named roll. I’ve attached the letter K on the keyboard, but you can bind any key you Read more
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Player Character – First steps (literally)
Today I’m going to show you how to make your player take its first steps! To achieve this, we’re going to write some code in GDScript, Godot native language. You can use other languages with Godot, such as C++ and C#, but this series will use GDScript. Player basics Let’s rename our CharacterBody2D to Player Collision shape In the Read more
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Creating your first scene
In this article, I’m going to talk about how to create a scene in Godot! For this, we’re going to go through some steps. Godot version I’m using Godot 4.1.1 for this series, if I update it, I’ll write an article on how to do it, differences and what changes from what I previously wrote Read more
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VS Code with Godot Engine!
Summary In this tutorial, I’m going to explore on how to set Godot (version 4.1, which can be found here) with VS Code on Windows! Requisites We’re going to need to Godot and VS Code installed, alongside some extensions, which I’m going to list them when we’re setting up VS Code. Godot But first, let’s change some things Read more